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Bring people together. Collect less.

A little information, a shared gameIllustration of a nickname card and a few result markers in a simple open space.

Recreated from the player app. Sample PIN; this picture does not open a room.

Players join with a PIN and a nickname. Know what happens to player data before the first question.

See what we store

What we store.

Live room data expires after the game, while saved reports remain. Here is what we keep and for how long.

WhatWhyHow long
Player nickname and standings
The room, leaderboard and saved report: nickname, score, rank, correct-answer count and, in Survival mode, when a player was eliminatedKept with the game report. Reports are not deleted automatically.
Answers and response times
Per-question choices, correctness, response time and points make the report possibleKept with the game report. Reports are not deleted automatically.
Temporary live room state
Running the room, accepting answers and reconnecting playersExpires ten minutes after results are saved. Inactive live rooms expire after six hours.
Room engagement counts
Reconnects, late joins and device categories describe the room; device categories are not attached to individual playersSaved as aggregate counts in the game report
Host profile
Your email, display name, language and Google profile image support your host accountUntil you delete your account
Host sign-in data
Session records, including IP address and browser information, plus Google account identifiers and sign-in tokensSession access lasts 14 days and can renew with use. This is an access limit, not a data-deletion deadline. Account deletion removes session and provider records.
Quizzes and community content
Questions, game snapshots, branding, memberships and invitations support your library and shared communitiesKept with the library or community. See the rules below for deleting personal and shared content.
Host product usage events
Feature usage helps us understand how hosts use Studio. Players do not send these eventsNot deleted automatically. Deleting an account removes its link to these events; event counts remain.

Player nickname and standings

Why
The room, leaderboard and saved report: nickname, score, rank, correct-answer count and, in Survival mode, when a player was eliminated
How long
Kept with the game report. Reports are not deleted automatically.

Answers and response times

Why
Per-question choices, correctness, response time and points make the report possible
How long
Kept with the game report. Reports are not deleted automatically.

Temporary live room state

Why
Running the room, accepting answers and reconnecting players
How long
Expires ten minutes after results are saved. Inactive live rooms expire after six hours.

Room engagement counts

Why
Reconnects, late joins and device categories describe the room; device categories are not attached to individual players
How long
Saved as aggregate counts in the game report

Host profile

Why
Your email, display name, language and Google profile image support your host account
How long
Until you delete your account

Host sign-in data

Why
Session records, including IP address and browser information, plus Google account identifiers and sign-in tokens
How long
Session access lasts 14 days and can renew with use. This is an access limit, not a data-deletion deadline. Account deletion removes session and provider records.

Quizzes and community content

Why
Questions, game snapshots, branding, memberships and invitations support your library and shared communities
How long
Kept with the library or community. See the rules below for deleting personal and shared content.

Host product usage events

Why
Feature usage helps us understand how hosts use Studio. Players do not send these events
How long
Not deleted automatically. Deleting an account removes its link to these events; event counts remain.

Players are never asked for an email, a phone number or an account. Their nickname still appears in the saved game report.

Deletion has a clear scope.

You can delete your personal library. Shared community content has separate deletion rules.

Keep the game fair.

The phone receives the answer options, while the server keeps the correct answer hidden until the question closes. This works automatically.

  1. Phone

    Sends the player’s choice. The first answer the server accepts counts.

  2. Server

    Measures receipt time and calculates the score itself.

  3. Reveal

    Only after the question closes does the phone receive the correct answer.

It cannot stop players looking up answers or helping each other. Set suitable time limits and have a host supervise the game.

Fair play
Static recreation of the player answer screen, using current product labels.

Know where data goes.

Game data and website traffic use different services. The website uses no analytics cookies, but its host still processes browser requests.

Read the full policies.

For the full disclosures and your rights under KVKK and GDPR, read these policies before your event.